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Mastering ‘Dual Nature of Radiation and Matter’ & ‘Atoms and Nuclei’ (For Class XII)

Somak Chatterjee | March 3rd, 2013 at 07:54pm

Units such as Dual Nature of Radiation and Matter & Atoms and Nuclei are given low weightage but they are highly scoring if one remembers the formulae, definitions and graphs.

Unit 7: Dual Nature of Radiation and Matter (4 marks)

Concepts Question base
Photoelectric effect Numericals, Graphs
De Broglie equation Numericals
Davisson Germer Experiment The experiment, Graphs

Q: An electron is accelerated through a potential difference of 64 volts. What is the de-Broglie wavelength associated with it? To which part of the electromagnetic spectrum does this value of wavelength correspond?   (CBSE 2010, 2 marks)

This question can be easily solved if you know the application of the formula:

a1

Unit 8: Atoms and Nuclei (6 marks)

For mastering this unit you need to master the formulae. Make a list of all the important formulae in this unit with at least one application in numerical solving. Questions from this units are basically definitions, graphs and formula based numericals.

Q: The energy levels of an atom are as shown below. Which of them will result in the transition of a photon of wavelength 275 nm?Which transition corresponds to emission of radiation of maximum wavelength?     (CBSE 2009, 3 marks)

new_phy_2009_set1_delhi_chetan_saif_ss_html_m41d2ff03

The formula E = hc/λ is sufficient to give you three marks in this question.

So, for this unit make sure you go through Rutherford’s model, Bohr’s model, Hydrogen spectra, Radioactive decays, Nuclear reactions (fission and fusion).

Follow these simple things and we are sure that you’ll manage to add the entire 24 marks from these units into your account.

To revise the formulae based on these units, click on the link: Formula Sheet ( Unit  6, 7, 8 )

Good Luck!
Team Meritnation



1 Comment Add your own

  • 1. ananthu  |  March 4th, 2013 at 9:02 am

    Thanks! Dear experts, it’d be great if you can give a summary of the all the direction determining rules (right hand rule, screw rule etc) :)

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